From 2da63bb4eb43e0ee575f1cbc4d6cc8ca1c74e233 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kacper=20Michaj=C5=82ow?= Date: Mon, 14 Jul 2025 19:15:37 +0200 Subject: [PATCH] vo_gpu_next: reduce fp conversions in overlay color This is cosmetic, shouldn't matter in practice. --- video/out/vo_gpu_next.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/video/out/vo_gpu_next.c b/video/out/vo_gpu_next.c index e365645696..e00518b7c8 100644 --- a/video/out/vo_gpu_next.c +++ b/video/out/vo_gpu_next.c @@ -348,10 +348,10 @@ static void update_overlays(struct vo *vo, struct mp_osd_res res, .src = { b->src_x, b->src_y, b->src_x + b->w, b->src_y + b->h }, .dst = { b->x, b->y, b->x + b->dw, b->y + b->dh }, .color = { - (c >> 24) / 255.0, - ((c >> 16) & 0xFF) / 255.0, - ((c >> 8) & 0xFF) / 255.0, - 1.0 - (c & 0xFF) / 255.0, + (c >> 24) / 255.0f, + ((c >> 16) & 0xFF) / 255.0f, + ((c >> 8) & 0xFF) / 255.0f, + (255 - (c & 0xFF)) / 255.0f, } }; MP_TARRAY_APPEND(p, entry->parts, entry->num_parts, part);