divx4vfw removed

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@2096 b3059339-0415-0410-9bf9-f77b7e298cf2
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gabucino committed 2001-10-05 16:20:56 +00:00
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@@ -94,12 +94,7 @@ in this case it produces YV12 image in its own buffer,
and <B>MPlayer</B> (libvo) does colorspace conversion. (<B>RECOMMENDED!</B>)</TD><TR>
<TD></TD><TD VALIGN=top><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>-vc&nbsp;divx4</TD><TD></TD>
<TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>using divx4 codec's colorspace conversion.
in this mode, you can use YUY2/UYVY too.</TD><TR>
<TD></TD><TD VALIGN=top><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>-vc&nbsp;divx4vfw</TD><TD></TD>
<TD><FONT face="Verdana, Arial, Helvetica, sans-serif" size=2>if you have the DivX4's divx.dll (downloadable
from <A HREF="http://mplayerhq.hu/MPlayer/releases/divx.dll">here</A>), <B>MPlayer</B> can use
it, with postprocessing too. But you won't be able to get YV12 output from it,
hence it'll be slow.</TD></TR>
in this mode, you can use YUY2/UYVY too.</TD></TR>
</TABLE></P>
<P>The 'odivx' method is usually faster, due to the fact that it transfers