Commit Graph
1390 Commits
Author SHA1 Message Date
wm4 debbff76f9 Remove mpbswap.h
This was once central, but now it's almost unused. Only vf_divtc still
uses it for extremely weird and incomprehensible reasons. The use in
stream.c is trivial. Replace these, and remove mpbswap.h.
2014-09-25 21:32:55 +02:00
wm4 fd7dde404d video: remove BITMAPINFOHEADER from internal demuxer API
MPlayer traditionally did this because it made sense: the most important
formats (avi, asf/wmv) used Microsoft formats, and many important
decoders (win32 binary codecs) also did. But the world has changed, and
I've always wanted to get rid of this thing from the codebase.

demux_mkv.c internally still uses it, because, guess what, Matroska has
a VfW muxing mode, which uses these data structures natively.
2014-09-25 00:59:15 +02:00
wm4 1f4a74cbed vf_vapoursynth: make it possible to get filter output incrementally
Until now, we always required the playback core to decode a new frame to
get more output from the filter. That seems to be completely
unnecessary, because filtered results may arrive before that.

Add a filter_out callback, and restructure the code such that it can
return any filtered frames, or block if it hasn't read at least one
frame.

In the worst case, it still can happen that bursts of input requests and
output requests happen. (This commit tries to reduce burst-like
behavior, but it's not entirely possible due to the indeterministic
nature of VS threading.)

This is a similar change as with 95bb0bb6.
2014-09-23 00:35:57 +02:00
wm4 a4241f9de6 video: fix redrawing when pausing after framedrop
When pausing after a frame was just dropped, we're logically at the
dropped frame, and thus should redraw the dropped frame. This was
implemented, but didn't work after unpausing for the second time,
because of a minor logic bug.
2014-09-21 10:06:06 +02:00
wm4 1cf229f462 video: fix some vo_direct3d crashes due to FFmpeg nonsense
For incomprehensible reasons, AV_PIX_FMT_GRAY8 (and some others) have a
palette. This literally makes no sense and this issue has bitten us
before, but it is how it is.

This also caused a crash with vo_direct3d: this mapped a texture as
IMGFMT_Y8 (i.e. AV_PIX_FMT_GRAY8), and when copying this, it tried to
copy the non-existent palette.

Fixes #1113.
2014-09-21 09:33:51 +02:00
wm4 68b7217d41 vo_vdpau: better integration with the generic framedrop code
vo_vdpau uses its own framedrop code, mostly for historic reasons. It
has some tricky heuristics, of which I'm not sure how they work, or if
they have any effect at all, but in any case, I want to keep this code
for now. One day it might get fully ported to the vo.c framedrop code,
or just removed.

But improve its interaction with the user-visible framedrop controls.
Make --framedrop actually enable and disable the vo_vdpau framedrop
code, and increment the number of dropped frames correctly.

The code path for other VOs should be equivalent. The vo_vdpau behavior
should, except for the improvements mentioned above, be mostly
equivalent as well. One minor change is that frames "shown" during
preemption are always count as dropped.

Remove the statement from the manpage that vo_vdpau is the default; this
hasn't been the case for a while.
2014-09-20 15:17:12 +02:00
wm4 461c78e4d9 vo_vdpau: fix confusion around vsync_interval
vc->vsync_interval and vsync_interval should be the same value, but
actually vc->vsync_interval was updated after vsync_interval was
initialized. This was probably not intended. Fix this by removing the
duplicate local variable. There were probably no bad effects.
2014-09-20 14:54:19 +02:00
Alexander Preisinger 29467736cf wayland: use reported rete and delay
If native-keyrepeat is true then we set the rate and delay reported by the
compositor.
2014-09-19 17:38:24 +02:00
wm4 95bb0bb671 vf_lavfi: fetch output frames incrementally
Uses the new mechanism introduced in the previous commit.

Depending on the actual filter, this distributes CPU load more evenly
over time, although it probably doesn't matter.
2014-09-18 19:36:55 +02:00
wm4 580cf433bd video/filter: allow better dataflow
Consider a filter which turns 1 frame into 2 frames (such as an
deinterlacer). Until now, we forced filters to produce all output frames
at once. This was done for simplicity.

Change the filter API such that a filter can produce frames
incrementally.
2014-09-18 19:36:27 +02:00
wm4 6ef40cb910 video: wake up core as soon as possible
There's no reason to let the core wait until the frame is done
displaying. In practice, the core normally didn't need this additional
wakeup, and the VO was quick enough to fetch the new frame, before the
core even attempted to queue a new frame. But it wasn't entirely clean,
and the correct wakeup handling might matter in some cases.
2014-09-16 23:59:13 +02:00
Alexander Preisinger 95053ba78b vo_wayland: remove unnecessary check
buffer_pool_get_front now returns always a valid buffer.
No need for corner cases.
2014-09-16 15:54:10 +02:00
Alexander Preisinger 20643b6c91 wayland/buffer: use buffer macros consistently 2014-09-16 15:48:07 +02:00
wm4 8c002b79d3 x11: if the WM supports _NET_FRAME_EXTENTS, don't wait for map
Some window managers can prevent mapping of a window as a feature. i3
can put new windows on a certain workspace (with "assign"), so if mpv is
started on a different workspace, the window will never be mapped.

mpv currently waits until the window is mapped (blocking almost all of
the player), in order to avoid race conditions regarding the window
size. We don't want to remove this, but on the other hand we also don't
want to block the player forever in these situations.

So what we need is a way to know when the window manager is "done" with
processing the map request. Unfortunately, there doesn't seem to be a
standard way for this. So, instead we could do some arbitrary
communication with the WM, that may act as "barrier" after map request
and the "immediate" mapping of the window. If the window is not mapped
after this barrier, it means the window manager decided to delay the
mapping indefinitely. Use the _NET_REQUEST_FRAME_EXTENTS message as such
a barrier. WMs supporting this message must set the _NET_FRAME_EXTENTS
property on the mpv window, and we receive a PropertyNotify event. If
that happens, we always continue and cancel waiting for the MapNotify
event.

I don't know if this is sane or if there's a better mechanism. Also,
this works only for WMs which support this message, which are not many.
But at least it appears to work on i3. It may reintroduce flickering on
fullscreen with other WMs, though.
2014-09-15 19:19:01 +02:00
Ben Boeckel 3f6212cd8d sanitizer: avoid divide-by-zero instances
Merges pull request #1094, with some minor changes. mpv expects IEEE,
and IEEE allows divisions by 0 for floats, so these shouldn't actually
be a problem, but do it anyway for the sake of clang.

Signed-off-by: wm4 <wm4@nowhere>
2014-09-14 21:07:30 +02:00
wm4 b44571abab x11: remove unused function 2014-09-14 15:59:10 +02:00
Alexander Preisinger 369868e404 wayland_common: fix changing videos when fullscreen
I broke it again.
2014-09-10 19:21:52 +02:00
Alexander Preisinger 94fe57856d vo_wayland: pixel perfect buffers
1.  Separate buffer and temporary file handling from the vo to make maintenance
    and reading code easier

2.  Skip resizing as much as possible if back buffer is still busy.

3.  Detach and mark osd buffers for deletion if we want to redraw them and they
    are still busy. This could be a possible case for the video buffers as
    well. Maybe better than double buffering.

All the above steps made it possible to have resizing without any artifacts
even for subtitles. Also fixes dozen of bugs only I knew, like broken subtitles
for rgb565 buffers. I can now sleep at night again.
2014-09-10 19:10:19 +02:00
wm4 670f965f1a win32: don't request window size larger than the screen
An attempt at fixing #1070. Apparently something goes wrong if the
video size is equal to the screen size. Since the window decorations
add to the window size, it must actually be larger than the screen.
Actually I don't know what exactly is going wrong, but since this
commit also slightly improves the behavior otherwise, it's a win
anyway.

Try to keep the window size strictly below screen size, even accounting
for window decorations. Size it down and center the window so that it
fits (by either touching the left/right or top/bottom screen borders).
I haven't found any information on what is the maximum allowed size and
position of a window so that it doesn't collide with the task bar, so
assume that we can use the entire screen, minus 1 pixel to avoid
triggering fullscreen semantics (if that is even possible).
2014-09-10 00:48:07 +02:00
wm4 5546af421f win32: copy event flags after running VOCTRLs
reinit_window_state() will set VO_EVENT_RESIZE when it runs, so we
don't need to set it manually depending on the VOCTRL.

Probably avoids duplicated resize events. I don't expect this actually
fixes anything, but might help spotting other bugs easier (if there
are any).
2014-09-07 13:22:50 +02:00
Stefano Pigozzi a1d3afb395 vo_corevideo: remove this VO
This was kept in the codebase because it is slightly faster than --vo=opengl
on really old Intel cards (from the GMA era). Time to kill it, and let it rest.

Fixes #1061
2014-09-06 14:10:22 +02:00
wm4 6b59d6a47b vo_sdl: fix typo 2014-09-05 22:10:20 +02:00
Bruno George de Moraes bca4219dd0 malloc+memset(0) to calloc
Signed-off-by: wm4 <wm4@nowhere>
2014-09-05 01:59:11 +02:00
wm4 b518142236 build: handle insane libavcodec API bullshit
The oldest supported FFmpeg release doesn't provide
av_vdpau_alloc_context(). With these versions, the application has no
other choice than to hard code the size of AVVDPAUContext. (On the other
hand, there's av_alloc_vdpaucontext(), which does the same thing, but is
FFmpeg specific - not sure if it was available early enough, so I'm not
touching it.)

Newer FFmpeg and Libav releases require you to call this function, for
ABI compatibility reasons. It's the typcal lakc of foresight that make
FFmpeg APIs terrible. mpv successfully pretended that this crap didn't
exist (ABI compat. is near impossible to reach anyway) - but it appears
newer developments in Libav change the function from initializing the
struct with all-zeros to something else, and mpv vdpau decoding would
stop working as soon as this new work is relewased.

So, add a configure test (sigh).

CC: @mpv-player/stable
2014-09-05 01:52:29 +02:00
wm4 e267ff93f3 video: rename VOCTRL_GET_WINDOW_SIZE
Make it clear that this accesses the un-fullscreened window size.
2014-09-05 01:52:16 +02:00
Alexander Preisinger fc68c9269d wayland: print some useful outptu info
Prints output informations, useful for finding out if we detect the right mode
and for debugging.
2014-09-03 21:35:26 +02:00
Alexander Preisinger 8bd5df3ac1 wayland: only save current mode of outputs
Other ones are not needed.
2014-09-03 21:35:26 +02:00
Kenneth Zhou 98b9d47482 x11: add rewind and forward keys
Signed-off-by: wm4 <wm4@nowhere>
2014-09-03 21:08:54 +02:00
wm4 fd4045965e video: adjust some Matroska 3D formats
There is no proper and exact spec (Matroska tradition), so we probably
have to rely on guessing for this.

Also see issue #1045.
2014-08-31 14:48:58 +02:00
wm4 64b7811c28 x11: when using --wid, inherit event flags from parent window
When embedding a X window, it's hard to control whether it receives
mouse/keyboard input or not. It seems the X protocol itself makes this
hard (basically due to the outdated design mismatching with modern
toolkits), and we have to take care of these things explicitly.

Simply do this by manually querying and using the parent window event
flags.

This restores some MPlayer behavior (it doesn't add back exactly the
same code, but it's very similar).

This probably has some potential to interfere with libmpv embedding, so
bump the client API minor.

CC: @mpv-player/stable (if applied, client-api-changes.rst has to be
    adjusted to include the 0.5.2 release)
2014-08-31 14:48:26 +02:00
wm4 94140e0897 csputils: adjust comment
Make it clear that the value is linked to the StereoMode element. You
can't change this without adjusting demux_mkv.c.
2014-08-30 23:54:19 +02:00
wm4 8599c959fe video: initial Matroska 3D support
This inserts an automatic conversion filter if a Matroska file is marked
as 3D (StereoMode element). The basic idea is similar to video rotation
and colorspace handling: the 3D mode is added as a property to the video
params. Depending on this property, a video filter can be inserted.

As of this commit, extending mp_image_params is actually completely
unnecessary - but the idea is that it will make it easier to integrate
with VOs supporting stereo 3D mogrification. Although vo_opengl does
support some stereo rendering, it didn't support the mode my sample file
used, so I'll leave that part for later.

Not that most mappings from Matroska mode to vf_stereo3d mode are
probably wrong, and some are missing.

Assuming that Matroska modes, and vf_stereo3d in modes, and out modes
are all the same might be an oversimplification - we'll see.

See issue #1045.
2014-08-30 23:24:46 +02:00
shdown 730d94741c vf_softpulldown: handle null mpi_image correctly
Check if mpi is NULL before accessing mpi->fields.
2014-08-30 15:15:38 +02:00
Alexander Preisinger 593e5e4a25 gl_wayland: fix crash after eglInitialze failed
Only execute most of the opengl termination procedure if we actually have an
egl context.
2014-08-30 10:17:51 +02:00
Bin Jin 225f2e67b7 vo_opengl: remove macro operator from shader
Removes '##' operator from OpenGL shader code.
2014-08-29 20:56:03 +02:00
wm4 68ff8a0484 Move compat/ and bstr/ directory contents somewhere else
bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.

The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
2014-08-29 12:31:52 +02:00
wm4 a95cfac078 vo_opengl: don't pass (char*)NULL as %s printf argument
glGetString(GL_SHADING_LANGUAGE_VERSION) can return NULL; I suppose this
happens on legacy OpenGL, while all the other fields are guaranteed to
exist.
2014-08-28 01:52:15 +02:00
wm4 2c99464b47 vo_opengl: fix shader
Regression since commit f14722a4. For some reason, this worked on
nvidia, but rightfully failed on mesa.

At least in C, the ## operator indeed needs two macro arguments, and
you can't just concatenate with non-arguments.

This change will most likely fix it.

CC: @bjin
2014-08-28 00:40:37 +02:00
Bin Jin 08b5dccd12 vo_opengl: add parameter to gaussian filter
Add a new parameter 'p' to gaussian filter. The new formula used
 a different base taken from fmtconv plugin, so that the
 new parameter is exactly same as the one used in Avisynth and
 Vapoursynth.

 The new default value is 2 / log(2) * 10, with the default value it
 conforms to the original kernel taken from vector-agg.
2014-08-26 22:19:32 +02:00
Bin Jin b3e788d3f4 vo_opengl: add radius options for filters
Add two new options, make it possible for user to set the radius
for some of the filters with no fixed radius.

Also add three new filters with the new radius parameter supported.
2014-08-26 22:19:30 +02:00
Bin Jin f14722a40f vo_opengl: add cparam1 and cparam2 options
Although cscale is rarely used, it's possible that params of cscale
are accidentally set to lparam1 and lparam2, which might cause
unexpected results.
2014-08-26 22:19:27 +02:00
Bin Jin a8b67c66f2 vo_opengl: add spline64 filter kernel
The coefficients are taken from fmtconv plugin for vapoursynth:
https://github.com/vapoursynth/fmtconv/blob/master/src/fmtc/ContFirSpline64.cpp

The package is licensed under WTFPL, and it's from the same author
of Dither plugin for avisynth.
2014-08-26 22:18:55 +02:00
wm4 f7eea070f0 vo_opengl: don't cut off feature list output 2014-08-25 00:48:55 +02:00
wm4 1cedb323ad video: avoid unnecessary frame dropping
If duration<0, it means the duration is unknown. Disable framedropping,
because end_time makes no sense in this case.

Also, strictly never drop the first frame.

This fixes weird behavior with the cover-art case (for the 100th time).
2014-08-23 12:48:45 +02:00
wm4 d5fa5a96a8 video: some debugging output 2014-08-22 16:21:58 +02:00
Bin Jin 1e12afa80a vf_vapoursynth: add more VS frame properties
Add the missing frame properties in 48587e88.
2014-08-22 14:22:06 +02:00
Bin Jin 96c2021cb1 vf_vapoursynth: add display resolution support
Add two new script environment variables 'video_in_dw' and
'video_in_dh', representing the display resolution of video. Along
with video resolution, sample ratio aspect can be calculated in
scripts.

Currently it's impossible to change sample ratio aspect with single
vapoursynth filter since '_SARNum' and '_SARDen' frame properties
from output clip will be ignored. A following 'dsize' filter is
necessary for this purpose.
2014-08-22 14:22:04 +02:00
wm4 f1e78306cb vaapi: try dealing with Intel's braindamaged shit drivers
So talking to a certain Intel dev, it sounded like modern VA-API drivers
are reasonable thread-safe. But apparently that is not the case. Not at
all. So add approximate locking around all vaapi API calls.

The problem appeared once we moved decoding and display to different
threads. That means the "vaapi-copy" mode was unaffected, but decoding
with vo_vaapi or vo_opengl lead to random crashes.

Untested on real Intel hardware. With the vdpau emulation, it seems to
work fine - but actually it worked fine even before this commit, because
vdpau was written and designed not by morons, but competent people
(vdpau is guaranteed to be fully thread-safe).

There is some probability that this commit doesn't fix things entirely.
One problem is that locking might not be complete. For one, libavcodec
_also_ accesses vaapi, so we have to rely on our own guesses how and
when lavc uses vaapi (since we disable multithreading when doing hw
decoding, our guess should be relatively good, but it's still a lavc
implementation detail). One other reason that this commit might not
help is Intel's amazing potential to fuckup anything that is good and
holy.
2014-08-21 22:45:58 +02:00
wm4 7758c15e95 video: don't assume query_format is thread-safe
Although it's probably safe for most VOs, there's no guarantee.
2014-08-20 21:35:45 +02:00
Alexander Preisinger 614ff883bc wayland: replace deprecated xkbcommon functions
Available and stable since forever (xkbcommon 0.2).
2014-08-20 17:16:18 +02:00