An alternative is to bind to right click only for images, but since we
will likely bind right click to the context menu once it works on
platforms other than Windows, bind to ctrl+left click to not have to
change it later.
This ensures a clear separation between public and private headers. It
also makes it clear in Meson and prevents the accidental use of private
headers.
This reverts part of PR #15899 (commit dd6e3a0ece).
"Why is this even useful?": It's very useful for multi-disc playlists. Compare:
`mpv bd:///DISC{1..4}`
`mpv -\{ bd:// --bluray-device=DISC1 -\} -\{ bd:// --bluray-device=DISC2 -\} -\{ bd:// --bluray-device=DISC3 -\} -\{ bd:// --bluray-device=DISC4 -\}`
Need to shuffle some stuff around but it's pretty simple. Mute the
audio stream before the frame step and then unmute it when we're done.
It's exactly the same as the default play mode otherwise.
You probably wouldn't guess what this does from the name alone, but it
actually selects a range of tracks to play. It's slightly different than
using --start because it confines the range to just that track and you
cannot seek before it. The functionality is useful, but you can
accomplish exactly the same thing with --start and --end. Also the
implementation of the cdda option is weird because starting from a track
after 1 makes it impossible to seek before it. There's no reason to have
this when using the core option is simply better and works fine.
This is allowed but it's pretty weird. You'd end up typing something
like dvd:////dev/sr0 or cdda:///dev/sr0 (notice the differing amount of
/). Why is this even useful? Just use the matching --cdda-device option.
There's no need to have two ways to do the same thing here.
This adds --video-aspect-method=ignore to replace --video-aspect-override=0.
--video-aspect-override=0 and --video-aspect-override=-1 will no longer be
handled specially. For compatibility, 0 is mapped to always use ignore
and -1 is always mapped to always use container.
"no" is now the replacement for --video-aspect-override=-1, which is
internally remapped to -2 to avoid using a deprecated value.
A very long time annoyance with wayland was compositors indefinitely
blocking our vo thread if the surface gets occluded in some way. We've
worked around this by using mailbox and our own custom vsync function.
Thankfully it looks like people are finally solving this and with these
two protocols it should be possible to guarantee forward progress on
vulkan which means all the workarounds we do shouldn't be needed. So we
can just request fifo in this case as a default since all we want is
standard vsync blocking.
With the upcoming fixes to FIFO in wayland, it should be preferable to
use FIFO instead of our own hacky heuristic. This means
--wayland-disable-vsync should become a tristate option with an "auto"
behavior (not implemented in this commit). The semantics have to
slightly change so introduce --wayland-internal-vsync and deprecate
--wayland-disable-vsync.
Enabling IME by default can cause problems when the player is
expecting keybinds and not text input. Windows IME implementation
mitigates this by switching IME to alphanumeric mode,
but this is impossible on Wayland with the text input protocol.
Disable it by default and add a note to recommend enabling IME only on
demand, like console.lua.
The default item also has the same background color but with
transparency.
Also stop bolding selections since inverted black and white backgrounds
should be visible even with color blindness. It was annoying with
proportional fonts because it misalignes similar strings.
As mpv's default text colors are white on black border or background,
--osd-selected-color's default of a bright yellow meant to be used with
a black border becomes unreadable with the inverted white background.
We could default to a dark --osd-selected-color and a a light
--osd-selected-outline-color and use --osd-selected-outline-color as the
selected back color. However in show-text commands having only the
selected item with a different white border doesn't look good.
This therefore adds indipendent selected_color and selected_back_color
script-opts. --osd-selected-color is only used for completions and for
the selected item when searching the command history with
outline-and-shadow.
This reverts commit ad0c29e5ac.
This should be unnecessary now that the menu has a visible horizontal
and vertical hitbox, and was not discoverable anyway. Right click can be
useful even while the console is open to pause or open a context menu.
Requested in
https://github.com/mpv-player/mpv/pull/15145#issuecomment-2428032616.
Draw a background behind selectable items even with outline-and-shadow.
This makes sense for a menu because you want it to be readable, select
something and move on. It doesn't stay open while watching like OSD
messages and subtitles, so it can cover more of the video. In fact this
was probably the only menu without a background by default. Also the
scrollbar without a background looked weird, and the background shows
the new horizontal hit box.
--osd-outline-color determines the background color with
outline-and-shadow, while --osd-back-color determines the background
color with background-box. Some transparency is added because using pure
black is not recommended because it causes eye strain; alternatively
--osd-outline-color could default to #222222.
Drawing the background ourselves also allows making the corners rounded.
Free-form text mode keeps using only background-box backgrounds if
configured as covering the whole screen while searching stats key
bindings would be bad. Searching history also doesn't add a background
to not change the layout abruptly. When searching history with
background-box, it preserves the alpha component of --osd-back-color.
Users basically never need --hwdec=auto in reality and sometimes it
bites them unexpectedly (e.g. #15814). Unfortunately the name is kind of
nice sounding and if you don't read the manual closely, you might
inadvertently end up using it. So just make auto the same as auto-safe.
auto-unsafe is introduced to have the old behavior of auto instead. A
similar thing is done with the -copy variants. Try to update the
documentation of this section a little bit and discourage people from
using auto-unsafe because it's kind of dumb.
We already have more than enough options. This doesn't need to exist.
Just use the environment variable if you really want to use this for
some reason.
We use the ext protocol, not the wlr specific protocol. Moreover,
"zwlr_data_control_manager_v1" is an interface within the protocol, not
the protocol name itself.
HDR or any color-space pass-through should be opt-in, as we cannot
control the user's compositor or display. Allowing HDR signals to be
pushed by default may lead to surprising results for some users.
Additionally, for an optimal experience, this option should be paired
with the target-peak of the display.
Make the pass-through opt-in and let the user decide if they want or
need it. By default, mpv should render a safe and consistent sRGB
output. mpv's tone mapping is generally of higher quality than any
external solution.
This reverts commit 23843b4aa5.
It's unfortunate that it is implemented this way since changing it will
take time. This option should *really* be like OPT_CHOICE but with
doubles and not integers. We don't have that though and implementing it
is something for the future. Even if that was done today, this still
couldn't be switched to since setting -1 has been the effective way for
years to undo video-aspect stuff. So the approach is to just add another
special keyword for this and tell people to use that instead. Note that
setting 0 isn't deprecated since M_RANGE(0, 10) is totally fine and
would work in the future if this option type ever gets redone.
These were still set to float. For some common aspect ratios (e.g. like
4:3), the loss of precision is significant. The underlying calculations
are already done with doubles so all that needs to be done is to change
the type of the sub-property.