Commit Graph
12 Commits
Author SHA1 Message Date
Kacper Michajłow 38439dd531 threads: remove unused recursive mutex support
After removal of `MP_MUTEX_RECURSIVE` from vdpau.c there are no more
clients of recursive mutex. Remove all the code related to it. This
commit can be reverted if in the future it is needed again. For now
let's not keep dead code.
2025-03-26 19:16:21 +01:00
Kacper Michajłow 1c49cfdb97 various: use mp_assert macro 2025-03-04 20:07:29 +01:00
Avi Halachmi (:avih) 40fb226cc2 common/stats: don't report cpu-time on unsupported platforms
On Windows and any other platform where cpu-time is unsuported,
previously the cpu-time was reported as 0, and now it's omitted
(at the perf-info property native value).

Code which process this report, like stats.lua, could not distinguish
between 0 which was due to unsupported platform, and "real" 0 which
indicates zero cpu activity in this poll-period.

In stats.lua this resulted in a whole lot of empty cpu graphs,
including one for every loaded script.

Now cpu-time is excluded from the report on unsupported platforms.
Real-time is obviously still being reported where requested.

Implementation wise, this is slightly hacky, by literally only
excluding the cpu-time nodes from the report itself, while keeping
all the other cpu-tinme code intact.

A more correct solution might be to identify support at compile
(configure) time, and no-op the relevant code if needed.

However, stats.c is already hacky in parts, and there's no real cost
to keeping the code active even if the result is excluded at the
report, and it's also way simpler and less bug prone. So be it.
2025-02-17 22:50:03 +01:00
Kacper Michajłow c505f77dda player/core: add core thread handle to MPContext
This change removes convoluted core thread extraction through dispatch
added in 500ce69a06.

Currently we fully control this thread, create it and join, there is no
reason not to keep the handle of it in the player context.

As a bonus to code simplification this also fixes thread handle leak on
Windows.

Fixes: #14472
2024-07-11 21:55:21 +02:00
nanahi fbea9607be osdep/threads: fix warning: initializer element is not constant 2024-03-19 08:58:18 +01:00
der richter 86fa9b18a3 osdep/mac: make mac naming of files, folders and function consistent
rename all macOS namings (osx, macosx, macOS, macos, apple) to mac, to
make naming consistent.
2024-02-28 15:52:47 +01:00
Jose Maldonado aka Yukiteru 293532057e osdep/threads-posix: fix headers for OpenBSD build
In OpenBSD the compilation fail because osdep/threads-posix.h
need include pthread_np.h
2024-02-15 16:46:12 +00:00
Kacper Michajłow fa0929bf71 osdep/threads-posix: use CLOCK_MONOTONIC if supported 2023-11-08 04:32:10 +00:00
Kacper Michajłow a7186777de threads: unbreak mpv on builds without asserts
Also remove duplicated macro.

Fixes: #12818 #12820
2023-11-06 04:14:49 +00:00
Kacper Michajłow 1e0aaab78c threads: move pthread debug to threads-posix.h
And remove redundant define while at it.
2023-11-05 17:36:17 +00:00
Kacper Michajłow 55ed50ba90 mp_thread: prefer tracking threads with id
This change essentially removes mp_thread_self() and instead add
mp_thread_id to track threads and have ability to query current thread
id during runtime.

This will be useful for upcoming win32 implementation, where accessing
thread handle is different than on pthreads. Greatly reduces complexity.
Otherweis locked map of tid <-> handle is required which is completely
unnecessary for all mpv use-cases.

Note that this is the mp_thread_id, not to confuse with system tid. For
example on threads-posix implementation it is simply pthread_t.
2023-11-05 17:36:17 +00:00
Kacper Michajłow 3a8b107f62 threads: add new mp_thread abstraction
This will allow to avoid hacky pthreads symbols/header override.

Inspired by pl_thread from libplacebo.
2023-11-05 17:36:17 +00:00