Files
Velix-MPV-Core/TOOLS/lua
wm4 7a76b577d8 command: extend osd-overlay command with bounds reporting
This is more or less a minimal hack to make _some_ text measurement
functionality available to scripts. Since libass does not support such a
thing, this simply uses the bounding box of the rendered text.

This is far from ideal. Problems include:
- using a bitmap bounding box
- additional memory waste and/or flushing caches
- dependency on window size
- odd small deviations with different window sizes (run osd-test.lua and
  resize the window after each timer update; the bounding boxes aren't
  adjusted in an overly useful way)
- inability to query the size _after_ actual rendering

But I guess it's a start. Since I'm aware that it's crap, add a threat
to the manpage that this may be changed/removed again. For now, I'm
interested whether anyone will have use for it in its current form, as
it's an often requested feature.
2020-03-06 18:20:11 +01:00
..

mpv lua scripts

The lua scripts in this folder can be loaded on a one-time basis by adding the option

--script=/path/to/script.lua

to mpv's command line.

Where appropriate, they may also be placed in ~/.config/mpv/scripts/ from where they will be automatically loaded when mpv starts.

This is only a small selection of internally maintained scripts. Some of them are just for testing mpv internals, or serve as examples. An extensive user-edited list of 3rd party scripts is available here:

https://github.com/mpv-player/mpv/wiki/User-Scripts

(Anyone can add their own scripts to that list.)