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Velix-MPV-Core/video/out/gpu/context.h
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Dudemanguy adb556bf15 vo_dmabuf_wayland: use special ra_ctx_create_by_name
vo_dmabuf_wayland has its own ra and context so it can handle all the
different hwdec correctly. Unfortunately, this API was pretty clearly
designed with vo_gpu/vo_gpu_next in mind and has a lot of concepts that
don't make sense for vo_dmabuf_wayland. We still want to bolt on a
ra_ctx, but instead let's rework the ra_ctx logic a little bit. First,
this introduces a hidden bool within the ra_ctx_fns that is used to hide
the wldmabuf context from users as an option (unlike the other usual
contexts). We also want to make sure that hidden contexts wouldn't be
autoprobed in the usual ra_ctx_create, so we be sure to skip those in
that function. Additionally, let's create a new ra_ctx_create_by_name
function which does exactly what says. It specifically selects a context
based on a passed string. This function has no probing or option logic
is simplified just for what vo_dmabuf_wayland needs. The api/context
validations functions are modified just a little bit to make sure hidden
contexts are skipped and the documentation is updated to remove this
entries. Fixes #10793.
2022-10-28 02:36:46 +00:00

109 lines
3.8 KiB
C

#pragma once
#include "video/out/vo.h"
#include "video/csputils.h"
#include "config.h"
#include "ra.h"
struct ra_ctx_opts {
int allow_sw; // allow software renderers
int want_alpha; // create an alpha framebuffer if possible
int debug; // enable debugging layers/callbacks etc.
bool probing; // the backend was auto-probed
char *context_name; // filter by `ra_ctx_fns.name`
char *context_type; // filter by `ra_ctx_fns.type`
};
extern const struct m_sub_options ra_ctx_conf;
struct ra_ctx {
struct vo *vo;
struct ra *ra;
struct mpv_global *global;
struct mp_log *log;
struct ra_ctx_opts opts;
const struct ra_ctx_fns *fns;
struct ra_swapchain *swapchain;
struct spirv_compiler *spirv;
void *priv;
};
// The functions that make up a ra_ctx.
struct ra_ctx_fns {
const char *type; // API type (for --gpu-api)
const char *name; // name (for --gpu-context)
bool hidden; // hide the ra_ctx from users
// Resize the window, or create a new window if there isn't one yet.
// Currently, there is an unfortunate interaction with ctx->vo, and
// display size etc. are determined by it.
bool (*reconfig)(struct ra_ctx *ctx);
// This behaves exactly like vo_driver.control().
int (*control)(struct ra_ctx *ctx, int *events, int request, void *arg);
// These behave exactly like vo_driver.wakeup/wait_events. They are
// optional.
void (*wakeup)(struct ra_ctx *ctx);
void (*wait_events)(struct ra_ctx *ctx, int64_t until_time_us);
void (*update_render_opts)(struct ra_ctx *ctx);
// Initialize/destroy the 'struct ra' and possibly the underlying VO backend.
// Not normally called by the user of the ra_ctx.
bool (*init)(struct ra_ctx *ctx);
void (*uninit)(struct ra_ctx *ctx);
};
// Extra struct for the swapchain-related functions so they can be easily
// inherited from helpers.
struct ra_swapchain {
struct ra_ctx *ctx;
struct priv *priv;
const struct ra_swapchain_fns *fns;
};
// Represents a framebuffer / render target
struct ra_fbo {
struct ra_tex *tex;
bool flip; // rendering needs to be inverted
// Host system's colorspace that it will be interpreting
// the frame buffer as.
struct mp_colorspace color_space;
};
struct ra_swapchain_fns {
// Gets the current framebuffer depth in bits (0 if unknown). Optional.
int (*color_depth)(struct ra_swapchain *sw);
// Called when rendering starts. Returns NULL on failure. This must be
// followed by submit_frame, to submit the rendered frame. This function
// can also fail sporadically, and such errors should be ignored unless
// they persist.
bool (*start_frame)(struct ra_swapchain *sw, struct ra_fbo *out_fbo);
// Present the frame. Issued in lockstep with start_frame, with rendering
// commands in between. The `frame` is just there for timing data, for
// swapchains smart enough to do something with it.
bool (*submit_frame)(struct ra_swapchain *sw, const struct vo_frame *frame);
// Performs a buffer swap. This blocks for as long as necessary to meet
// params.swapchain_depth, or until the next vblank (for vsynced contexts)
void (*swap_buffers)(struct ra_swapchain *sw);
// See vo. Usually called after swap_buffers().
void (*get_vsync)(struct ra_swapchain *sw, struct vo_vsync_info *info);
};
// Create and destroy a ra_ctx. This also takes care of creating and destroying
// the underlying `struct ra`, and perhaps the underlying VO backend.
struct ra_ctx *ra_ctx_create(struct vo *vo, struct ra_ctx_opts opts);
void ra_ctx_destroy(struct ra_ctx **ctx);
// Special case of creating a ra_ctx while specifiying a specific context by name.
struct ra_ctx *ra_ctx_create_by_name(struct vo *vo, const char *name);