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Velix-MPV-Core/video
Kacper Michajłow ec58670a0d ra_d3d11: change how messages are ignored during texture size lookup
Filtering globally D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDDIMENSIONS is
suboptimal, because can also hide other invalid usages. In the same time
it is not enough, because not only this message is emitted, but also one
about E_INVALIDARG. Just flush queue before and clear messages after to
ignore this part of code.

As a side note, I don't believe this texture size lookup is in fact
useful, but since it is there and is relatively harmless, let's leave
it as is.
2023-05-18 21:56:54 +02:00
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2023-03-28 19:29:44 +00:00
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2023-03-28 19:29:44 +00:00
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