Files
Velix-MPV-Core/DOCS
Niklas Haas aa2bdec26c vo_opengl: also expose NAME_mul for user shaders
This is exposed so that bjin/mpv-prescalers can use textureGatherOffset
for performance.

Since there are now quite a lot of parameters where it isn't quite clear
why they're all defined, add a paragraph to the man page that explains
them a bit.
2017-07-06 11:30:33 +02:00
..
2017-03-25 12:57:10 +01:00
2017-04-23 01:57:53 +02:00