Files
Velix-MPV-Core/video
James Ross-Gowan 53ef4822e8 dxva2: fix shared surface type
The WGL_NV_DX_interop spec says that a shared IDirect3DSurface9 must not
be lockable, but off-screen plain surfaces are always lockable and using
them causes Nvidia drivers to crash. Use a rendertarget for the shared
surface instead.

This also changes the name of the DX_interop handle for the rendertarget
to match the name of the DirectX object (rather than the GL one) to
match the convention used in context_dxinterop.c.
2016-02-19 00:37:21 +11:00
..
2016-02-05 23:17:33 +01:00
2016-02-19 00:37:21 +11:00
2015-09-25 19:18:16 +02:00
2015-09-25 19:18:16 +02:00
2016-01-11 20:30:36 +01:00
2016-01-11 20:30:36 +01:00