hwdec_d3d11egl: fix EGL_EXT_device_query availability check

After ANGLE commit 56663dbfa780 EGL_EXT_device_query is listed in the
client extension string instead of the display one. The display string
check always failed, silently disabling native d3d11va interop.

This fixes `hwdec` with `gpu-context=angle`.
This commit is contained in:
Kacper Michajłow committed 2026-07-31 18:01:08 +02:00
1 parent 55146ecd14
commit 1d15686142
1 file changed
+3 -1
+3 -1
View File
@@ -101,11 +101,13 @@ static int init(struct ra_hwdec *hw)
GL *gl = ra_gl_get(hw->ra_ctx->ra);
const char *exts = eglQueryString(egl_display, EGL_EXTENSIONS);
const char *client_exts = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
if (!gl_check_extension(exts, "EGL_ANGLE_d3d_share_handle_client_buffer") ||
!gl_check_extension(exts, "EGL_ANGLE_stream_producer_d3d_texture") ||
!(gl_check_extension(gl->extensions, "GL_OES_EGL_image_external_essl3") ||
gl->es == 200) ||
!gl_check_extension(exts, "EGL_EXT_device_query") ||
!(gl_check_extension(exts, "EGL_EXT_device_query") ||
gl_check_extension(client_exts, "EGL_EXT_device_query")) ||
!(gl->mpgl_caps & MPGL_CAP_TEX_RG))
return -1;