ci/win32: pin shaderc version to fix build errors
See: https://github.com/KhronosGroup/glslang/issues/3914
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@@ -9,7 +9,7 @@ if (-not (Test-Path $subprojects)) {
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# Wrap shaderc to run git-sync-deps and patch unsupported generator expression
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if (-not (Test-Path "$subprojects/shaderc_cmake")) {
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git clone https://github.com/google/shaderc --depth 1 $subprojects/shaderc_cmake
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git clone https://github.com/google/shaderc --depth 1 -b v2025.1 $subprojects/shaderc_cmake
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Set-Content -Path "$subprojects/shaderc_cmake/p.diff" -Value @'
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diff --git a/third_party/CMakeLists.txt b/third_party/CMakeLists.txt
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index d44f62a..54d4719 100644
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