Fixes LSAN leak when tests call fail() and exit(1) is called. We have
mpv_destroy set for atexit but data.ctx was null parented, so it had no
parent to be freed by. Parent it to script_ctx instead so it gets
cleaned up by mpv_destroy.
LSAN output:
Direct leak of 400 byte(s) in 5 object(s) allocated from:
#\0 0x7f4c6c52c01f in malloc (/lib64/libasan.so.8+0x12c01f) (BuildId: db0aa5bf57ed53a5869a3a2cc49051292ceb6390)
#\1 0x7f4c6b276388 in ta_alloc_size ../ta/ta.c:139
#\2 0x7f4c6b2bf01f in script_autofree_trampoline ../player/lua.c:1310
#\3 0x7f4c69373b15 (/lib64/libluajit-5.1.so.2+0xbb15) (BuildId: 182622c63dea3dd74173bbd5a810051a76bcf4d9)
Improve the Dolby Vision metadata check to accept RPUs that indicate EL
usage (profiles 4 and 7) if the original bitstream and metadata are
MEL-only, instead of hardcoding a check for disable_residual_flag.
This needs libplacebo commit a4783f89 ("util/libav: do not bail on
MEL-only RPUs w/EL"), or libplacebo API version 359.
And make them actually async when copied from host ptr. The issue was
when we used DR buf upload, which is always async, it was not
synchronized in anyway.
Fixes: #13811
PA_SUBSCRIPTION_MASK_SINK is a pa_subscription_mask constant used when
registering with pa_context_subscribe(), not a
pa_subscription_event_type mask. Masking the event type with it would
never match PA_SUBSCRIPTION_EVENT_NEW or PA_SUBSCRIPTION_EVENT_REMOVE,
causing hotplug events to be silently dropped.
Fixes: e01750020d
This is only used to update the list for player internal sub ext matching.
Since this handling now lives in the dnd client, it can be removed from
core, which also eliminates a global variable.
This unifies --drag-and-drop handling to a single place. All platforms
currently only support normal drop (mapped to "replace") and shift click
drop (mapped to "append").
This adds dropped-file property which contains a list of dropped files
and the type of the drop. This allows clients to implement custom drag
and drop handling.
It is more expected from GUI application to stay open, even after
playback. Additionally this gives user a chance to inspect possible load
failures, while previously mpv would disappear.
Add adaptor for arrays of properties, this is not used as real option,
as those are always string list. But as a connector struct for creating
typed node arrays, in (sub)_properties.
Lavf exposes programs/renditions as a flat track list tagged with
program_id. We respect this metadata and group tracks into their
respective programs, as tracks from different programs may be completely
unrelated to each other.
This commits adds an option to flatten the editions and ignore the
grouping.
Fixes: https://github.com/mpv-player/mpv/issues/17836#issuecomment-4345930205
M_OPT_INVALID says "option parameter could not be parsed" which is
incorrect for some failures this parser might encounter. Instead print
something that might be useful for the user to debug.
Vulkan instance might fail to create if there's no vulkan drivers that
mpv can see, or devices might fail to enumerate for whatever reason
The retry path in wasapi_thread_init() used MP_TIME_US_TO_NS, giving a
total budget of ~15 us before MP_FATAL killed the audio thread. The
resulting log line "Retrying in 1000 ns" makes the unit confusion
obvious.
In practice AUDCLNT_E_DEVICE_INVALIDATED is most often hit right after
the system resumes from sleep, or when the default endpoint changes,
where the audio endpoint typically needs hundreds of milliseconds to
come back. The current budget never covers that window, so the first
playback after wake-up permanently fell back to "no audio" until the
user manually restarted playback.
Switch the retry schedule to milliseconds: start at 1 ms (~one Windows
timer tick, effectively an immediate yield), multiply by 10 each
iteration, and cap at 1 s -- i.e. 1/10/100/1000 ms, 4 retries, ~1.1 s
total. Use MP_TIME_NS_TO_MS for the warning so the unit in the log
matches reality.
If we are redrawing on a still image (e.g. ass events), then the pl
queue will hit the PL_QUEUE_MORE case which is fine but there's no need
to spam the log here. The information may be useful for when an actual
video is being played, but when a frame is still (e.g. paused or only a
single image) it's just noise.
Fixes#17840.
When the current edition supplies its own track of a given type
(e.g. yt-dlp muxed editions ship their audio paired with the video),
shared program_id == -1 tracks of that type are filtered out of
both the track list and auto-selection. Editions that don't ship
their own track (DASH video-only editions sharing the audio pool)
continue to see the program-agnostic tracks.
Extract the codec descriptor out of mp_format_track_metadata into a
shared demux_append_codec_desc() helper, and use it from a new
demux_compose_edition_title() composer that both demux_timeline.c and
demux_lavf.c call when building editions. Codec block is only added
when the program has exactly one stream of that kind, and fields
already present in the prefix (e.g. WxH from yt-dlp's format label)
are skipped to avoid duplication.
We have this annoying situation here during the initial window
configuration where sometimes we have to update certain values and other
times they need to be ignored. 45324ce682
made sure to parse the toplevel state before we checked the initial
compositor values which is correct. But it's not enough because mpv can
have its own initial state (e.g. --fullscreen) and by moving it here it
would get overwritten in the toplevel state check and thus ignored. So
to have our cake and eat it too, we need to only update the internal
state values if we know mpv is in a valid state in the first place. So
either we've set the initial geometry already or the compositor has
given us some specific initial state to work with. Fixes#17819.
There is no need to pipe things through shell and grep/awk, python is
perfectly fine word processor. This makes it simpler to reason what is
extracted and from where and also makes the script faster as we spawn
only single process directly, not shell with multiple children.
Currently the duration observer is toggled in multiple places to not
call request_init unecessarily. It is much simpler to always observe it
and call request_init conditionally in the callback. This also allows
reusing the cached value throughout the OSC.
Note that dividing by 0 is not an error in Lua so there is no need to
check for both 0 and nil.